The Witcher 3 Announced

By on February 5, 2013

CD Projekt RED has provided the screenshots you see here from its current in-game assets running on its Internal PC development hardware. However, the renderer – the part of the engine that translates the game files into what you ultimately see on screen – is still in development and will boast significant improvements by the time The Witcher 3 ships. “Right now you see the game in the old renderer, but it’s going to be taken to a truly next level,” says gameplay producer Marek ZSiemak. In particular, the developers tell us that skin shaders and the dynamic lighting model will be markedly more advanced in the final version.

Source

Danny Pena

About Danny Pena

Founder & Co-host - Since 2001, Danny Peña’ has been at the forefront of Internet video game community building. Known for his unmistakable voice and interview skills. For press inquiries or additional information: email me. Bio: about.me/dannypena | Twitter: Godfree | Follow me on: Xbox Live: Gamertag - GODFREE | Nintendo Network - Godfree | PSN: GodfreeGTR