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WWE 13 Impressions
There was a time in my life when my eyes were glued to a tv set at 9pm every Monday night. That time was about 15 years ago when I was at the impressionable young age of 15. Stone Cold Steve Austin was making Vince McMahon’s life a living nightmare and the WWE was finally overtaking the WCW in the Monday night wars. To me, this was the golden era of wrestling entertainment. I was absolutely hooked. I watched and played everything with a WWE tag on it. Unfortunately I lost my way shortly after my college years and my interest feigned. Just like many gamers I know I still measure every wrestling game up to the holy trinity of the Nintendo 64 era(WCW/NWO Revenge, Wrestlemania 2000, No Mercy). The Smackdown vs RAW games just never hit the right tone with me. It wasn’t until WWE All-Stars when that spark was reignited. Playing it with friends got me asking myself if I should try the main series once again.
Fast forward several months to Summerslam 2012 in Los Angeles. THQ and WWE Games were kind enough to fly me out to try the upcoming WWE 13 and to witness a WWE PPV event live and in person. Going in I didn’t quite know what to expect. I’ve tried a few times to get back into watching wrestling but it just didn’t stick(thank Vickie Guerrero’s god awful voice). What is the one thing that WWE 13 could do to draw a gamer such a myself, who have lost their WWE ways, back into the fold? I introduce to you the Attitude Era mode in WWE 13:
Attitude Era mode is a dream come true. It allows me to get into a game with recognizable faces and play some of the greatest matches of when I was a huge fan. Each match is objective based in order to try to get you to play the match out the way it went down originally. It is being so faithful to the Attitude era that even JR and Jerry Lawler will be commentating your matches. Now that THQ was able to catch my attention with the Attitude Era, all they have to do is finish me off with the actual game.
When we were able to sit down and play the game it wasn’t for long and it wasn’t a finished build. What I did get a chance to play was pretty good. Wrestler models were stunning and the collision detection has been improved from past iterations of the series. You will have access to all the matches you would expect from a current generation WWE game. The first thing to strike me was the care that you could tell that went into the audio. THQ is well aware that the crowd should react and even fuel a match, and in this they do not fail to deliver. The crowd chants, cheers and boos were like a roller coaster of emotions that felt closely tied to the match. The game sure does look and sound pretty but it all comes down to the controls. Even for a newbie like me picking up the controller was pretty easy to adjust to with a low learning curve that is helped along with on screen cues for when you should be hitting the reversal button. WWE 13 so far seems to be the total package and will hit stores on October 30th. I am once again looking forward to getting my hands on a wrestling game.