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LadyLuck34
01-25-2010, 08:21 AM
http://img651.imageshack.us/img651/2663/nocheating480.png
So here’s a topic that tends to come up pretty often in gaming. Unfortunately, it’s simply impossible for a development team to make a perfect game (in terms of programming). There’s always going to be some kind of bug in the system that will be taken advantage of by gamers with too much time on their hands.

Often times, there’s a mixed perspective on whether or not taking advantage of those breaks in the programming is ‘cheating.’ I notice that developers tend to stay back (only in extreme instances will they ‘make a stand’ on this) and allow the gamers themselves to argue out whether this particular advantage is cheating. However, the developers also often make small changes in updates that “fix” these problems.

Do you considering ‘glitching’ cheating in a game? Understand that ‘glitching’ is used here as making use of a loophole or break in the programming that allows a player to do something that they wouldn’t normally be able to do in the game. As a popular (and current) example: the care package glitch on MW2 where if you pull out the smoke for a care package and sprint around, you can move much faster than normally and simply knife people. I personally hate this particular glitch and do consider it ‘cheating’ (taking unfair advantage that you normally wouldn’t have).

However, in general, when talking about glitching I’m sitting somewhere in the middle. On Halo 2 (thanks MDK), the BXR glitch was perfectly acceptable and allowed even in tournament circuits like MLG. However, others have been strictly ‘discouraged’ and most in game (especially online) are fixed relatively promptly by the development team in an update.

So what do you think? Is taking advantage of breaks in the programming a strict no-no or are you playing the game with all the benefits available to you even if given unintentionally?

(End note: even if I'm not against a particular glitch it still pisses me off when I die by it.)

tyrone hawk
01-25-2010, 09:47 AM
Unfortunately, these glitches appear anywhere. As an old gamer, I have seen my shares of games "monstruosities" that tend to unbalance the game completely (the Rukh Egg in Magic The Gathering, Change of Heart in Yugioh, the Artillery glitch in BF:BC). Most of the time these problems arise when it's too late, and developers can't do nothing about them, and they resort to other venues like rules adjustments, tournaments limits and banhammering (Helloooo, Stepto!).

I think as gamers we have to resort to a code of honor, on playing because we want to have fun with all the people we're playing with, or we're just some idiots trying to ruin everyone's life. The latter will just mark us as people to avoid gaming with (if we're lucky).

David2SLY
01-25-2010, 10:22 AM
Well they aren't ruining our lives, just pissing us off. I'm surprised you missed the best glitch that was accepted, the rocket jump in Quake. Glitches that let you kill people easier while making it harder for you to die, are unacceptable. We can't expect people to live by an honor code, in real life there are consequences for stealing and such, yet people still do it to get ahead. So, how can we expect a place where there really isn't consequences, to act any better? We can't. Lately I have been doing a ton of Player Reviews. If I believe they are glitching, I report them. Unfortunately, that is all I can do for now.

LadyLuck34
01-25-2010, 10:46 AM
Haha I admit that it was the care package glitch really annoying me in a game last night that set this off. As you said, unfortunately we're working on an honor code at the moment because adjustments to programming are hard to make later in the game.

Just something we have to live with I guess, though I admit that I tend to avoid glitching like the plague (and rather often people who glitch themselves).

As you said David, I tend to just leave player reviews or (when necessary) complaints and just hope for the best on it.

Black Adam
01-25-2010, 10:59 AM
I can't stand glitching but there have been some fun times keeping people from glitching. Like setting up bouncing bettys in front of the "Roundhouse" glitch on World At War. Or going into the Cantina wall glitch in Star Wars Battlefront and killing glitchers.

LadyLuck34
01-25-2010, 03:52 PM
We used to run each other over in Halo 2 trying to hit people up on top of one of the maps. That was always amusing.